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AI Insights · Timothy · October 2022

Top 5 Science Games Performance on Unified Platform in Hungary Q3 2022

Discover the performance trends of the top 5 science games in Hungary for Q3 2022, including downloads, revenue, and active users.

Top 5 Science Games Performance on Unified Platform in Hungary Q3 2022

In the third quarter of 2022, the top 5 science games in Hungary showcased diverse performance trends on the unified platform. Below, we delve into the weekly downloads, revenue, and active user metrics for these popular applications.

Merge Animals 3D - Mutant race saw fluctuations in weekly downloads, starting from approximately 1.1K at the end of June and peaking at around 1.7K in early August. By the end of September, downloads had dipped to about 720. The game's weekly active users mirrored this trend, with numbers ranging from 1.8K to 2.5K in the initial weeks and gradually declining to around 1K by the end of the quarter.

Cell to Singularity: Evolution experienced a steady stream of downloads, averaging around 300-400 per week, with a slight increase to 416 in mid-September. Weekly revenue for this app varied, starting from $24 in early July, peaking at $85 in mid-July, and then fluctuating for the rest of the quarter. Active user numbers remained relatively stable, ranging from 1.8K to just over 2K throughout the quarter.

Jetpack Joyride demonstrated a significant rise in weekly downloads, starting at 172 in late June and reaching a high of 679 in mid-September. Weekly revenue showed modest fluctuations, peaking at $44 in mid-September. The active user base also saw a notable increase, from about 1.7K in late June to over 3K by mid-September, before settling at around 2.2K at the end of the quarter.

DNA Evolution 3D had varied weekly downloads, with a notable peak at 908 in the final week of September. Active users followed a similar pattern, starting at 303 in late June and peaking at 1.3K by the end of September. Despite the fluctuations in downloads and active users, the app did not generate any notable revenue during this period.

Plague Inc. maintained consistent weekly downloads, averaging around 250-290 throughout the quarter. The game's weekly revenue peaked at $84 in mid-August, with fluctuations in the following weeks. Active users remained stable, ranging from approximately 550 to 640 during the quarter.

These insights are based on data from Sensor Tower, which provides more detailed analytics and trends for mobile applications.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022